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Archive for November, 2008

Medal of Honor Allied Assault

Posted on Nov 30, 2008 09:05:39 AM

Medal of Honor: Allied Assault, the first PC installment of Electronic Arts’ WWII-themed shooter series, is superb. However, if the realistic setting has led you to expect a serious combat simulation along the lines of Ghost Recon or Operation Flashpoint, you’re going to be surprised and perhaps disappointed. Medal of Honor is first and foremost a run-and-gun shooter–a really, really excellent run-and-gun shooter. A lot of clever scripting and precisely orchestrated mayhem lend it a sustained intensity that more open-ended tactical shooters often lack. Relatively short but very dense, it’s like one-half game and one-half amusement park ride.

Medal of Honor ISN is not very heavy in history. Instead, the game is divided into six more or less disconnected mission distributed in over 30 different levels. Instead focus on creating memorable characters and surprising plot movements, developers in 2015 have certainly had a way to introduce more effective memorable ever-Coin Set new and surprising elements of the game. As in Half-Life, see any real person’s point of view of their nature. All Cutscene is perfectly integrated in the course of events. The control is never far from you. As in Half-Life, this technique is very effective in creating a sense of urgency and commitment to the environment Thursday It is a mystery why the developers did not use this viewpoint, ‘performance more frequently.

the past two years, 10 – 15 hours seems to have become the standard length for a single player Shooters. Medal of Honor is not to break this trend and should have a little over 10 hours to complete the level of difficulty. But many packages in these hours. You’ve never won not force the user through the entire match. This is mainly because of the wide range of things interesting and unexpected incidents that occur on a regular basis. It seems as if the developers have tried to inject at all levels, some completely new challenge or a new combination of elements of previous levels. It is a testament to this diversity that provides many examples of destroying surprise.

Omaha Beach landing is that one memorable games scenes.Even well, at least one concrete example is in order, just to give an idea of how the participation of the Medal of Honor for missions could be. To begin the first level, riding on the back of a truck with four members of his group. The chief Brigadier inform everyone that you are trying to infiltrate a Nazi-occupied village. You can see another truck, running behind you. The two vehicles stop at a checkpoint, a guard and German approaches behind the truck and start talking to the driver. When the call is long, his team more and more agitated. Finally, the truck driver rear, fired a gun and shoot the guard when the alarms sound, all the gunfire erupted around him, and the rear truck explodes in a fireball. His model jump from his truck, and you follow. With the leader barking orders, each of you move through the village gates, finally making his way to a court. You are required to check a door. As it does, the German soldiers appear above the roofs and balconies that surround the small courtyard. You are trapped and chaos occurs, as bullets and grenades rain down on their employees. Ultimately, an open door is blown and was ordered to enter a building, now the second floor, and command a cannon mounted that will be used against him. When you do, and turn their arms against the Nazis, joins an ally and tells you that you are going to cover a window while the head at the other end of the court. As soon as you do, all the rest of the team is dead, and that is bound to continue to the next level alone.

Game Info.
Publisher: Electronic Arts
Developer: 2015
Genre: Historic First-Person Shooter
Release Date: Jan 20, 2002 (more)
ESRB: TEEN

Minimum System Requirements
System: PII 450 or equivalent
RAM: 128 MB
Video Memory: 16 MB
Hard Drive Space: 1229 MB

Recommended System Requirements
System: PIII 700 or equivalent
Video Memory: 32 MB

Screen Shot

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Disc1
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Disc2
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Black & White 2

Posted on Nov 30, 2008 09:04:42 AM

The original Black & White is a strategy game that separates those who play into two camps: those who loved him completely open nature and those who find a little opening, and meanders its own name. For those who expect Black & White 2, the good news is that the result is less open and more structured. In fact, this time it is a more coherent story, making it feel like a different game. But it comes at the expense of some of the free-form game, you can creatures of the original.

Like its predecessor, Black & White 2 combines different genres of games in a single set. You are going to build sophisticated cities, advancement and soldiers in combat, and if there were not enough, will interact with their giant creatures, a kind of pets that could also serve as ” executor. It is both Black & White 2 is surprising that all mixtures at the same time as it does. Even if it is a little more in some areas from time to time.

Black & White 2 is regarded as a god Thursday because you play well, a god. More specifically, you happen to be the god of Greeks, but that does not mean that you are a Zeus or Hera or the traditional pantheon. The property is in a fantasy world which is occupied by the Greeks, Norseman, Japanese, and the Aztecs. The Aztecs began on Thursday bagged the Greek capital, but not before you’re able to spirit away a handful of survivors to a distant country in order to start from scratch. This story is a great improvement over the first part, because it provides a reason to see the end, and an enemy raised to take.

as a god, you have a mutual respect for its people. They worship so that you can not exist, and in return you give them and make sure to flourish, thus increasing its influence in the world. It does not mean that you must be a good god, but as the game takes its name from the fact that there May be a good and benevolent god or an evil, bloodthirsty god. For example, requires you to Manna to feed its divine miracles, and this objective can be achieved in getting their followers to worship in an altar, or to randomly select a trailer with his hand all-powerful and launch it in the sacrificial fire. You can take and manipulate objects in its effects, and is also a way to impress people. If you need to construct a building quickly, you can start a three-and-drop in building foundations. Or, if you are a god more patient, it is only to pick up and drop a trailer beside what you want to do, and they receive by pressing.

That said, is that his most important work in Black & White 2 includes the construction of cities. In fact, the city is to build a large part of the game, and can easily spend hours creating each city. There are two main strategies, and both are based on building a great city. You can try to dominate your enemy of peace by building an impressive big city that will not lead people to their side, or you can create a great city that has a large population, which supports a large army, which in turn can be used to crush the other party. Or, as is often the case, you can use a mixture of both to achieve its means, the conquest of peace in some cities, while the conquest of others by force.

challenge of the layout of the city, of course, is that you build something complicated in space. Often, you have a limited number of land to develop, since it is usually the terrain that prevent the expansion of the city in certain directions. Beyond that, you must build a city that can be defended, which means that maintaining the city in defending against the ground, or build walls to keep the IL. As in any city-building games, is a large number of buildings and structures that you need to put in place to support its population, fields to generate food, housing, markets, and much more. The choices that you have a cascading effect on the city. Place a series of slum house its growing population and a desolate city. On the other hand, the placement of houses will be an inefficient use of the limited space available to them. The idea is to establish a balance between its needs and create something functional and enjoyable (at least if you are going to win the Pacific). In the meantime, if you’re looking for a militant victory, you still need to create an infrastructure to support large armies. This means that the fields to produce more food, home support workers, arsenals, and much more.

The real act of building the city is easy, thanks to the intuitive control system that allows you to interact with the rest of the world with his all-powerful. The game tells you everything you need to know useful with pop-up buttons, and can meet the needs of their followers by collecting only what they want and place it in the world. The need to build more housing? Just take an existing house, move his form you want to mount a new, and the Foundation said the ground right now. Or, if the need to establish a certain way, just take an existing road and leave the new way you want. The whole system of control is so elegant almost thought you never have to take on the keyboard.

Although the city is building in the heart of Black & White 2, which is also believed as he went a little too long. The first two cities that you can build interesting, but after the last part of the game, you realize that you repeat the process again and again. Most of what you do is to wait until the structures under construction, or for people to race or for a group of immigrants to make their way slowly map to participate in the city. If you are looking for a peaceful victory, trying to shoe horn as many buildings as they can within their borders, a process that you have repeated before at all levels. This process can be extensive, especially on levels where you are on the defensive all the time. The enemy may God send you a natural disaster in its own way, which forces you to build defenses, and that everything that has been slaughtered. And while you can lock a number of new buildings during the game, it is a point where you have locked in place and almost everything is still under construction a copy of what he has built before.

Game Info.
Publisher: EA Games
Developer: Lionhead Studios
Genre: Real-Time Strategy
Release Date: Oct 4, 2005 (more)
ESRB: TEEN
ESRB Descriptors: Crude Humor, Use of Alcohol, Violence

Minimum System Requirements
System: Intel Pentium 4 1.6 GHz or equivalent
RAM: 512 MB
Video Memory: 64 MB
Hard Drive Space: 3500 MB
Other: DirectX 8+ based, DirectX 9c+ (supplied with install)

Screen Shots

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Disc4
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Patch
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Red Alert 2 & Yuri’s Revenge

Posted on Nov 30, 2008 09:01:59 AM

Don t be forced to buy Yuri s revenge, the official expansion to last year ’s Red Alert 2, simply because the image shows a mentality of control lunatic gives cold look – besides the fact there are many good reasons to master the game. This impressive add-on for fun and frenetic Red Alert 2 is doing what other major real-time strategy for the expansion of the package, conquerors of Age of Empires II and Starcraft Brood War, have done before — and making a great game even better, not only on developing new features, but also adding quite significant improvements that result was not only larger than its predecessor, but legitimately different. This means Yuri s Revenge will more than likely a renewed interest in Westwood s above Thursday

original Red Alert 2 was created in the near future war between the Allies and the USSR – a serious principle, but Red Alert 2 didn t taken seriously. In fact, the game a sense of humour has proven to be one of its strong suits, as the license ga designers get really bizarre devices – Soviet able to deploy in the minds controlled by the squid giant, while allies have access to the elite, where troops and special weapons could literally wipe their enemies at that time. Yuri Revenge s Red Alert 2 controls more to the absurd – above all, the game introduces an interesting, all the news playable faction headed by the incumbent Yuri, a renegade Soviet psychic. Yuri, played with creepy panache of a veteran character actor Udo Kier, met an army composed of several gadgets really evil, the spirit of arms control, and experiences-ido bad. Yuri s is the enemy forces in the two new campaigns that appear on revenge Yuri – one for the Allies and the Soviet regime, each with seven major tasks. It is not enough for e Yuri not his own campaign – but you can control their forces from combat or multiplayer modes.
Yuri s
many units are very interesting. Its Gatling tanks fire more quickly to their goals – whether it can protect them long enough, the end will be dishing major damage to an enormous rate of fire. These devices can be sized to defend frivolous Yuri s tank in bunkers – immobile fortifications to leave their tanks fire on the attackers without fear of reprisal. In the meantime, the brain, a strange tanklike vehicle can automatically control the mind of any enemy unit crossing the road – which controls the minds of devices automatically, but the catch is that if it starts short-account controls more wood . Yuri also commands legions Incredible Hulk-like mutants called brut, which can go walk-feet with the enemy tanks. The defensive structures are automatically groups control devices which fall within its sphere of influence – the imposition of a real obstacle. Moreover, s been a very unpleasant nuclear submarines in its arsenal. In total, Yuri new faction is very different from those of the Soviets and Allies – including mineral collection, called the slave mines, there is no other collectors pages. The self-contained refinery, and slave devices automatically ore shovel in this platform to fuel armed Yuri s war effort. As for the other two factions, Yuri s side have a great personality and is composed of units that are well designed, memorable and worthy of use in most of the fighting. Yuri s forces are physically weak when compared directly with the Allies and the USSR – but it can be used for purposes diverted.

Fortunately for the Allies and Soviet everyone becomes more and more powerful, new weapons that can level the playing field against when Yuri s dirty tricks. For example, the Allies get the game called a bunker – a vehicle so large that it can crush the enemy tanks under the powerful rotation. Up to five of each type of infantry May be placed in a battle of airlift and sealift, which in fact be a very powerful weapon that can maintain the multi-guess the enemy. The allies also have a powerful new addition to the already sharp division: Guardian GI, in which anti-tank weapons can wreak havoc on the enemy and both Armored flight. The new robot Allied tank is a new major – mechanized weapons could fall on any surface, including water, and it is immune to mind. But the players allies who put all their eggs in one basket of its investments in a number of tanks robot must be careful, because if the enemy blows allies central offline, the robot ideas on the ground died.

Game Info.
Publisher: Electronic Arts
Developer: Westwood Studios
Genre: Sci-Fi Real-Time Strategy
Release Date: Oct 10, 2001
ESRB: TEEN

Minimum System Requirements
System: PII 266 or equivalent
RAM: 64 MB
Video Memory: 2 MB
Hard Drive Space: 200 MB

Recommended System Requirements
System: PII 450 or equivalent
RAM: 128 MB

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http://uploads.bizhat.com/file/309716
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Lan
http://uploads.bizhat.com/file/309916

Map
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